Fix: Prevent SetDefaultEventParameters from clearing params with all-…#1747
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jonsimantov merged 2 commits intofeat-default-event-paramsfrom Jun 26, 2025
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…invalid input Addresses code review feedback regarding the behavior of SetDefaultEventParameters when all provided parameters are of invalid types. Previously, if all parameters in the C++ map were invalid, an empty NSDictionary/Bundle would be passed to the native iOS/Android setDefaultEventParameters method. According to documentation, passing nil/null (for iOS/Android respectively) clears all default parameters. While passing an empty dictionary/bundle is a valid operation, it could lead to unintentionally clearing parameters if that was the state before, or it might be a no-op if parameters were already set. This change modifies the iOS and Android implementations to explicitly check if the processed native parameter collection (NSDictionary for iOS, Bundle for Android) is empty after filtering for valid types. If it is empty, the call to the native SDK's setDefaultEventParameters method is skipped. This ensures that providing a C++ map containing exclusively invalid parameters (or an empty map) to SetDefaultEventParameters will be a true no-op from the C++ SDK's perspective, preventing any accidental modification or clearing of existing default parameters on the native side.
✅ Integration test succeeded!Requested by @jonsimantov on commit 9681c18 |
…invalid input Addresses code review feedback regarding the behavior of SetDefaultEventParameters when all provided parameters are of invalid types. Previously, if all parameters in the C++ map were invalid, an empty NSDictionary/Bundle would be passed to the native iOS/Android setDefaultEventParameters method. According to documentation, passing nil/null (for iOS/Android respectively) clears all default parameters. While passing an empty dictionary/bundle is a valid operation, it could lead to unintentionally clearing parameters if that was the state before, or it might be a no-op if parameters were already set. This change modifies the iOS and Android implementations to explicitly check if the processed native parameter collection (NSDictionary for iOS, Bundle for Android) is effectively empty after filtering for valid types. If it is, the call to the native SDK's setDefaultEventParameters method is skipped. For iOS, this is done by checking `[ns_default_parameters count] == 0`. For Android, this is done by tracking if any parameter was successfully added to the Bundle using a boolean flag, as a direct `bundle.isEmpty()` check before the native call could miss JNI exceptions during bundle population. This ensures that providing a C++ map containing exclusively invalid parameters (or an empty map) to SetDefaultEventParameters will be a true no-op from the C++ SDK's perspective, preventing any accidental modification or clearing of existing default parameters on the native side.
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…invalid input
Addresses code review feedback regarding the behavior of SetDefaultEventParameters when all provided parameters are of invalid types.
Previously, if all parameters in the C++ map were invalid, an empty NSDictionary/Bundle would be passed to the native iOS/Android setDefaultEventParameters method. According to documentation, passing nil/null (for iOS/Android respectively) clears all default parameters. While passing an empty dictionary/bundle is a valid operation, it could lead to unintentionally clearing parameters if that was the state before, or it might be a no-op if parameters were already set.
This change modifies the iOS and Android implementations to explicitly check if the processed native parameter collection (NSDictionary for iOS, Bundle for Android) is empty after filtering for valid types. If it is empty, the call to the native SDK's setDefaultEventParameters method is skipped.
This ensures that providing a C++ map containing exclusively invalid parameters (or an empty map) to SetDefaultEventParameters will be a true no-op from the C++ SDK's perspective, preventing any accidental modification or clearing of existing default parameters on the native side.
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Release Notessection ofrelease_build_files/readme.md.